You can share scene moves with all players. For this feature we provide a special entry scene in “Starter Assets” sample.

  1. Add PlaygroundEntry.unity scene in “Starter Assets” sample to Build Settings as the first scene (scene index 0).
  2. Add your first scene as the second scene in Build Settings (scene index 1).
  3. Then add the remaining scenes.

Screenshot 2023-08-10 144656.png

  1. Call AXRPlayground.LoadSceneByName(string) or AXRPlayground.LoadScene(int) to load another scene.

Important Note

The shared scene state object is in the PlaygroundEntry scene. It means scene sharing only works if the entry scene is loaded first.

🏠  onAirXR Playground Developer Guide

Getting Started


System Requirements


Quick Start


Explore Demo Scene


Programming Guide


Create Avatar


Set Places


Handle Player Input


Share Animator


Share Video Player


Share Timeline


Share Audio Source


Share Game Object Movement


Share Data


Show Data


Create Trigger Volume


Show Game Object To Only Some Players


Instantiate From Prefab


Move Between Scenes


Make Display


Programming Guide In Depth


onAirXR Playground Technical Overview


Avatar & Avatar Selector