You can share scene moves with all players. For this feature we provide a special entry scene in “Starter Assets” sample.
- Add PlaygroundEntry.unity scene in “Starter Assets” sample to Build Settings as the first scene (scene index 0).
- Add your first scene as the second scene in Build Settings (scene index 1).
- Then add the remaining scenes.

- Call
AXRPlayground.LoadSceneByName(string) or AXRPlayground.LoadScene(int) to load another scene.
Important Note
The shared scene state object is in the PlaygroundEntry scene. It means scene sharing only works if the entry scene is loaded first.
Getting Started
System Requirements
Quick Start
Explore Demo Scene
Programming Guide
Create Avatar
Set Places
Handle Player Input
Share Animator
Share Video Player
Share Timeline
Share Audio Source
Share Game Object Movement
Share Data
Show Data
Create Trigger Volume
Show Game Object To Only Some Players
Instantiate From Prefab
Move Between Scenes
Make Display
Programming Guide In Depth
onAirXR Playground Technical Overview
Avatar & Avatar Selector